Friday, November 30, 2018

Sorry internet, Jez likes Fallout 76 (but still doesn't recommend it)

Fallout 76 is a radioactive mess of shallow survival loot addiction. I love it. I hate it.

Bethesda is notorious for its bugs and engine anomalies. Its dynamic, modular Creation Engine used for Skyrim, Fallout 4 and other titles allows the company to fairly rapidly build huge open worlds, full of detail and reasons to explore. The company has repurposed the systems and assets used for Fallout 4 to build Fallout 76, the core team's first attempt at an asynchronous multiplayer game.

Just a few hours is more than enough to confirm that Fallout 76 is a hot mess, a few dozen is enough to confirm that the game has fundamental, systemic flaws that betray the very idea of a multiplayer game. Staggering frame rate issues I haven't seen from a AAA dev for years. Warped models, poor textures, stuck level-of-detail pop-in, stuttering, poorly implemented mechanics, and server problems. Yet, I kind of love it.



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