Adding a fourth sensor to your Rift setup can make a noticeable difference.
The Oculus Rift is one of the premier VR systems on the market today, employing a quality headset, Touch motion controllers, and external sensors for solid tracking and deep immersion. While the Rift originally used two sensors, the addition of Touch and room-scale support has upped the count to three sensors, with four often a topic of debate. Does it make a huge difference when it comes to tracking performance? Is it worth the extra $60 that a sensor costs on its own? Here are three big reasons why you might need to complete the quartet.
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