Tuesday, March 6, 2018

Final Fantasy XV team talks Windows Edition, UWP development, cross-play, and more

We sat down with two of the minds behind Final Fantasy XV Windows Edition, discussing the PC port process, developing for UWP and catering to the wider Xbox ecosystem.

Following the release of Final Fantasy XV in late 2016, its publisher and developer, Square Enix, continues to deliver a healthy stream of post-launch support. Between free updates, paid expansions, and even visual upgrades for consoles like the Xbox One X, the game stands out as one of the richest Final Fantasy adventures to date. Now, the game has made its debut on PC with "Final Fantasy XV Windows Edition," bringing an impressive assortment of features to leverage the power of the platform.

While Square Enix offers titles across console and PC, Final Fantasy XV Windows Edition marks a significant milestone for its approach to PC development. With a range of improvements designed with PC in mind, Square Enix claims this is its best port yet. Marking the game's release, we sat down with Takeshi Aramaki, Technical Director & Lead Programmer, and Kenichi Shida, Game Design & Development Manager, to discuss the Windows Edition and what it means for Square Enix going forward.



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