How does a planetary race rebuild after being decimated and nearly wiped out by terrifying ancient beings who love a little bit of universal genocide every few hundred thousand years? It doesn't.
Mass Effect is a trilogy of games created by Bioware, with humanity being on the brink of taken seriously as a galactic race. In 2148, a team of explorers discovered evidence of an ancient civilization on Mars. The technological progress humanity made since its discovery allowed humans to travel to the furthest reaches of space. The original Mass Effect story follows Shepard, who's navigating the SSV. Normandy around the galaxies, becoming the first Human Spectre, and the discovery of the Reapers — a synthetic-organic race of starships. The Reapers were responsible for the creation of The Citadel and the Mass Relays (used to jump across the galaxy) but will come to wipe out all civilizations that have developed intelligence enough to discover them, making for an otherwise sick cycle of space genocide and space-race purging that occurs every hundred thousand years. Yikes!
This over-the-shoulder action RPG is highly regarded among gamers and critics for its characters, choice-directed narrative, and the universe it is set within. There were different playable classes, making it very replayable, and its depth left an open hole once it was finished.
Mass Effect Andromeda is Bioware's return to the Mass Effect universe, set 600 years after the events of Shepard and the Reapers in the original trilogy, and it takes on an entirely new threat. Mass Effect Andromeda is a fresh start for the series and one that is not necessarily the start of a brand new trilogy, either.
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