Hitman's new approach makes for some of the most memorable and varied experiences in franchise history.
Earlier this year, Square Enix debuted the next evolution of its murder-filled franchise, setting out to change both Hitman's gameplay and how it delivered content. Clearing the slate with a title simply named, Hitman, the series took on a brand new episodic structure, releasing a "season" of content in sixth monthly installments.
With this new distribution method, gameplay also underwent several changes, offering more developed assassination scenarios. Putting player choice front and foremost, these alterations aimed to create more immersive scenarios, with increased replayability.
The entire first season is now available, with a physical disc-based version of the game also up for purchase. After six main missions and over a dozen additional targets, has Hitman's episodic model proved successful?
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